art
artificial intelligence
health
human-machine interaction
design
learning + teaching
robotics
technology
architecture
human-computer interaction
consumer electronics
music
kids
wearable computing
bioengineering
data
sensors
politics
machine learning
networks
environment
social science
space
entertainment
cognition
wellbeing
economy
computer science
history
storytelling
creativity
interfaces
covid19
ethics
engineering
prosthetics
alumni
developing countries
civic technology
community
biology
privacy
social robotics
neurobiology
social media
computer vision
augmented reality
communications
virtual reality
public health
urban planning
imaging
industry
synthetic biology
biotechnology
social networks
transportation
food
affective computing
energy
biomechanics
climate change
data visualization
government
behavioral science
fabrication
social change
ocean
women
medicine
zero gravity
data science
materials
startup
cognitive science
diversity
agriculture
blockchain
prosthetic design
genetics
manufacturing
sustainability
neural interfacing and control
racial justice
gaming
banking and finance
3d printing
human augmentation
healthcare
electrical engineering
cryptocurrency
bionics
fashion
ecology
civic action
construction
microfabrication
security
performance
mental health
sleep
open source
systems
language learning
marginalized communities
natural language processing
interactive
autonomous vehicles
microbiology
visualization
internet of things
social justice
perception
collective intelligence
mechanical engineering
textiles
cities
clinical science
water
code
nanoscience
mapping
physiology
physics
chemistry
nonverbal behavior
voice
assistive technology
biomedical imaging
rfid
hacking
long-term interaction
trust
sports and fitness
algorithms
orthotic design
gender studies
networking
womens health
pharmaceuticals
mechatronics
soft-tissue biomechanics
member company
open access
culture
autism research
law
business
digital currency
real estate
internet
science
exhibit
wireless
cells
news
decision-making
asl
Advancing justice in Earth's complex systems using designs enabled by space
Decentralized Society | Architecting the new internet for the good of the people
Life with AI | Designing the future of smart systems to improve the human experience
Have you ever needed a single-line font rather than an outline of a typeface? For instance in the use of digital fabrication processes such…
This research shows how AI can support LGBTQIA+ advocacy, how technology might help create a more accepting + understanding society.
AbstractDespite significant historical progress, discrimination and social stigma continue to impact the lives of LGBTQIA+ individuals. The…
Designing Systems for Cognitive Support
Exploring the essence of code as a creative medium
Future Worlds | Design and action for the future we want to live in
Invent new tangible and embodied interactions that inspire and engage people
This project hosts a few experiments of 2D visualization of 3D moving processes. All of the experiments relate to repeating, machine…
In this interview with MIT MAD, Pedro Reynolds-Cuéllar discusses his work, which explores the intersection of culture and technology.
Cultivating Creativity | Catalyzing a global movement enabling everyone to unlock and unleash their individual and collective creativity
Designing tools, methods and systems that connect rather than divide us to create a healthier society
FrameGrabber is a simple, browser-based tool that lets the user upload an animation and convert it to a grid of stills.
During TEDxBentleyU, Belén C. Saldías Fuentes invited the audience to consider the cultural biases built into tools like ChatGPT.