Publication

Adaptive Virtual Neuroarchitecture

Jain, A., Maes, P., Sra, M. (2023). Adaptive Virtual Neuroarchitecture. In: Simeone, A., Weyers, B., Bialkova, S., Lindeman, R.W. (eds) Everyday Virtual and Augmented Reality. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-031-05804-2_9

Publication

Increasing Embodiment for Desktop-Based Participants in Mixed Desktop and Immersive Collaborative Virtual Environments

Simonson, Aubrey and Pattie Maes. “Increasing Embodiment for Desktop-Based Participants in Mixed Desktop and Immersive Collaborative Virtual Environments.” (May 7, 2020).

Publication

Body-Borne Reality: Risky Disembodiment in VR

Publication

BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games

Sra, Misha, Xuhai Xu, and Pattie Maes. "BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games." Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.

Publication

Emotional Beasts: Visually Expressing Emotions through Avatars in VR

Bernal, Guillermo, and Pattie Maes. "Emotional Beasts: Visually Expressing Emotions through Avatars in VR." Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.

Publication

Affective Computing and Intelligent Interaction

Paiva, Prada, W., (Eds.)., 4738, datePaiva, Prada, W., (Eds.)., 4738, datePaiva, Prada, W., (Eds.)., 4738, date